On Standby! Hiten Mitsurugi-ryu (Budget Remix Rurouni Kenshin Series: 3)
- Melanie Lynette
 - Sep 11
 - 5 min read
 
Let's hop into a third budget build of this May 2025 set with another list. This deck has the potential to wall up like any standby deck and to beginning pushing for the end game at Level 2. Let's dive in!
Deck Code: 21318

Quick Pilot Guide:
With all the focus on 8 Comeback (Gate) in red it’s easy to forget that Kenshin actually has an interesting 8 Standby build as well! Complete with a Level 0 Standby combo Kaoru that returns to hand to leave a standby slot, puts the climax she combos with back in waiting room early to guarantee it’s there for refresh, top checks 3 for a “Meiji Romantic Story” trait character, and gives something an additional +500 and +1 soul. The Level 3 Kenshin can be brought out early by a 2/1 Kaoru assist for a combo that forces your opponent to refresh with refresh damage on attack (before counters!), and sets up his own attack trigger. With no on play, he’s also a solid standby target himself. Pair it with some set up tech, relight both climax combos more than once, and the Level 2 burn event to play out a finisher game that’s available from Level 2. While the deck is nowhere as near explosive as the other red Kenshin decks, it’s incredibly playable with some interesting standby targets that can challenge typical 1/0 plus combo games.
Budget Swap-Ins:
Note: More are included here for this deck as its early game lacks some set up. Feel free to adjust especially the Level 0 game to better fit your player needs.















Upgrades for when there’s some extra change in the wallet after payday:








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