Bad Boys, Bad Boys… (Budget Remix Rurouni Kenshin Series: 4)
- Melanie Lynette
 - Sep 24
 - 5 min read
 
Let's hop into a fourth and final budget build of this May 2025 set. These complicated "bad boys" have a very powerful plot....ahem.... game to push for victory with.
Deck Code: XECA

Quick Pilot Guide:
This deck is a fun budget build that focuses on the enemy build cards that are present in the set. The deck starts with a 0/0 climax combo that can bounce back to hand when front attacked and is the resonance target for a Level 0 guaranteed check top to add a “Meiji Romantic Story” character to hand. The deck wants to repeat this combo as much as possible while setting up the possible early play 2/1 “Great Performance” (Bodyguard) Soji to set up Hajime’s 3/2 finisher, which requires a direct attack to use his finisher ability. The 3/2 Hajime and a pair of Hajimi Level 0s can help fix this issue if the Soji fails or timing doesn’t work out. Hand can be maintained late game when the 0/0 Aoshi is unlikely to survive with the 2/1 Aoshi that can refill hand with either pants trigger in the deck. Important Note: I choose to keep this deck more on theme, rather than putting color splashes and 0 techs to help add a Level 3 healer. I have included in the Budget Swap-Ins some options for adding in a 3/2 healer if you desire.
Budget Swap-Ins:
Note: More are included here for this deck as its early game lacks some set up and Level 3 lacks a healer due to the budget nature of the deck. Feel free to adjust especially the Level 0 game to better fit your player needs or to splash another color into the deck for a healer.




I don’t normally do this, but I’m going to group the “Oniwaban Group” package here together. All of these cards are very playable, and a budget deck could even forgo running the 3/2 Hajime combo in place of super focusing on just setting up the 3/2 Aoshi’s ability since it works with any Aoshi. I avoided it for this build simply because I felt like committing so much deck space to trying to get the “Oniwaban Group” members into memory is a lot. Feel free to tech any of these in to guarantee better deck consistency or to swap the Level 3 game out. I will add, as a note, this whole package just works better with the RR Level 3 finisher Aoshi, so it’s better reserved for that build when you wish to upgrade.





Upgrades for when there’s some extra change in the wallet after payday:





And that concludes our Budget Remix Series for Rurouni Kenshin! Look forward to a new series beginning next week!













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