Trial Deck Series: MyGO!!!!! English
- Melanie Lynette
 - Aug 25
 - 12 min read
 
Updated: Sep 2
Bang Dream! is a core Bushiroad franchise that has several sets and trial decks since they entered the scene in 2017. In English we ended up getting some of the band's TDs combined into a super set called the Bang Dream! Girls' Band Party! Multi-Live, but luckily they returned to printing the individual TD+ as standalones with Raise A Suilen in 2020. In preparation for the two newest bands, MyGO!!!!! and Ave Mujica getting their booster support (and Ave Mujica getting their TD+) here in the near future in English, let's take a look at the MyGO!!!!! EN TD+ that is already out and see how it can be combined into a few different builds.
YouTube Video:
Intro:
TD Opening and Card Reading/Discussion:



















How to combine two of these TDs to make a MyGO!!!! Deck:
Sample List #1:
MyGO!!!!! TD+ Only EN
Deck Log Code: 4D2NE

So this is a modified decklist that only uses the cards from buying two of the TD+ and combining them together. The first printing of this TD+ does include a PR pack with a chance at some of the new MyGO!!!!! PRs, so it is conceivable that someone would have access to these PRs right from the start, but since the PR packs are simply a chance at pulling what you need to play I’m going to reserve them for a later deck revision.
This combination of two TD+ simply focuses on the Level 1 and Level 3 combos we’re provided in the TD. I’ve slimmed down the Level 1 and Level 0 game by taking out the 0/0 Tomori that bonds/powers up the 1/1 Taki, as well as most of the 1/0 Rana that searches in favor of a playset of the 1/0 event. The idea behind this is to provide mill for discard rather than targeted search that’s condition locked behind paying out a stock in advance. I’ve also focused the Level 2 game to focus on getting your 3/2 Tomori change out (even though she’s costly) and protecting her. There are several arguments for possibly dropping the 2/1 assist Anon and the 2/1 Character Counter Taki down to one ofs in favor of some other options earlier in the game, but I felt that if you’re going to invest the resources into the change it was important to wall her up a bit if possible. Especially since the brainstormer Taki can give no backups during the Tomori’s battle (or another character) and you can possibly side/direct attack around anti-change counters. We only have 2 3/2’s, so I've included a playset of the red 3/2 healer and secondary finisher Soyo. In the event that you can't protect your changes (common in this meta where many decks have tools to deal with early play/change 3/2s), and can't get off the change or 3/2 main combo again she will provide a heal and a chance at a bit of extra damage probably only in one lane that's better than nothing late game.
Additional MyGO!!!!! PR Cards that you can use to update your trial deck and stay on theme:





Discussion on Upgraded Theme Deck:
Sample List:
Deck Log Code: 4KPC4

Definitely opting to get at least 1, if not more, of some of the PRs into this MyGO!!!!! on band theme deck. Due to the fact that we don't have a ton of consistency and must still draw into most of our pieces early game, I went with 2 of the bounce/climax swap Tomori and 2 of the on play draw/discard Taki. (There is definitely an argument for these just being 1 ofs, but given the lack of other options so far until we get the MyGO!!!!! x Ave Mujica Extra Booster in English this works for now.) I have also put in the 0/0 Anon PR at a 3 of because her attack profile can be slightly more useful later in the game for a variety of reasons. The 2/1 counter Soyo and the 3/2 Rana PRs are added as tech 1s as they really will only be useful in a few key matches. The deck, due to the Tomori change, is very greedy on resources, so having the extra stock for these abilities and still being able to get off your own end game can be tricky.
Notable upgrades if building slightly off theme with the whole Bang Dream Series:









Discussion on Upgraded Theme Deck with Off Theme Singles:
Sample List:
Deck Log Code: 4AR70

Keep in mind the goal of this series is always going to default to attempting to keep the 2 TD+ combos if they exist and make sense, as well as try to keep the building in a budget variation. The one glaring discrepancy here is the 0/0 Rimi brainstormer is not for the faint in wallet. This will greatly help with deck consistency BUT at a cost, so feel free to tech in any other Bang Dream search, salvage, or other variation brainstormer. There are multiple affordable options across bands. I've slotted in the 1/1 Mashiro as a way to deal with standby combo targets, and the 2/1 Arisa at a chance of free freshing out of weird deck situations. Several of the tech 0/0 cards like the Bloody La Vie en Rose, Mashiro or the Futaba may be better techs if sticking with the draw brainstormer for it's 2nd ability.
On Theme Deck Upgrades! Finally! (July 2025 Article Update):
In July of 2025 we finally got the set MyGo!!!! cards that we can use to upgrade this deck. I wanted to update this article to include some budget upgrades that stick with the band theme, but don't change the climax combos. (The band definitely got a new resonance package that is a lot of fun to play!)







Discussion on Upgraded TD+ Deck with On Theme Singles:
Sample List:
Deck Log Code: 4QCDE

Feel free to mess around with ratios in this build, especially given that we now have half a set of Level 0 options to help with deck consistency that aren't just PR cards. I've stuck true to the theme of this series and defaulted to keeping as many TD options as possible. The most expensive add is the Soyo salvage brainstormer RR. Her two abilities really help out the deck, but if it's going to take a bit to get them stick with the draw brainstormer or consider another off theme brainstormer in the Bang Dream! series. If you dislike the 1/0 Silhouette Dance event, consider swapping it for the 1/0 Rare Tomori.



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